RIFTSTORM
We are opening creator preview access for RIFTSTORM ahead of its Steam Early Access launch on August 11, 2026.
RIFTSTORM is built around the moments that tend to make co-op games worth sharing: a squad finding a build that suddenly clicks, someone pushing one room too far because the loot looked promising, a Lythogram combination turning a sensible weapon into something the Protocol may investigate further, and four friends trying to agree on whether this is a good time to extract.
We are looking for creators who enjoy co-op PvE action, roguelites, looter shooters, ARPG buildcraft, extraction tension, or simply making a very bad plan with friends and seeing how it goes.
💥 What is RIFTSTORM?
RIFTSTORM is a co-op PvE action game set in the Mythic Protocol universe.
Play as a Weaver, an elite operative with unique powers and the ability to absorb Lythograms. Deploy into supernatural hotspots, riftfall events, and containment breachs and fight Mythic threats, recover weapons and resources, and decide when to extract before the mission turns against you.
Each run layers together:
- Distinct Weavers with different abilities and combat roles.
- A starting arsenal of powerful weapons.
- In-mission Lythogram power-ups that can radically change how a run plays.
- Periapt progression and build choices.
- Mission objectives, escalating pressure, squad composition, and extraction decisions.
We call the result extraction-lite: the tension of pushing deeper into a dangerous mission and deciding when to leave, without turning every mistake into a full inventory wipe.
🎮 Why RIFTSTORM Is Made For Creators
RIFTSTORM is not built around one correct loadout or one perfect route. Its systems are meant to mash together and create a compounding power fantasy.
The game gives creators and squads room to experiment with different Weavers, weapons, Lythograms, Periapts, mission choices, and co-op combinations. A run can begin as a clean plan and end as a screen full of effects, improvised rescues, confident callouts, and or difficult conversations at the extraction zone.
For creators, that means:
- Build experiments with visible, escalating payoffs.
- Co-op roles that give each player something meaningful to do.
- Risk-versus-reward decisions that create real squad discussion.
- Runs that can produce both clean tactical wins and spectacular recoveries.
- An Early Access build where player discoveries and feedback can genuinely influence balance and future updates.
We’ve brought in players and creators to playtest our game for the last three years of development and every time we come away with the same lesson: we build it, you break it, and the fun gets better.
🧪 What Is In Early Access?
The Early Access launch build includes:
- Five playable Weavers: Rook, Starling, Hertz, Botsy, and Caracal.
- The opening PADDOCK Contingency onboarding campaign and missions.
- Online solo and co-op play, matchmaking, and lobbies.
- Around 30 weapons at launch.
- Several dozen in-mission Lythogram power-ups.
- Two primary Mythic species to combat.
- The first version of the Periapt progression system.
- Extraction-lite missions where squads can leave with the resources and weapons they have gathered, even when they have not completed every objective.
RIFTSTORM is an evolving Early Access game. Balance will move, systems will be tuned, and player feedback will directly shape what we focus on next.
🔑 Embargo Information
Approved creators will receive access to a private preview build ahead of launch.
You are welcome to play and capture footage as soon as your access is active. However, please do not publish or share gameplay, screenshots, streams, impressions, social posts, or new build details before the embargo lifts.
Gameplay preview embargo lifts:
August 7, 2026, at 10:00 AM PT
August 8, 2026, at 12:00 AM Bangkok time
Once the embargo lifts, you may publish gameplay, streams, screenshots, Early Access impressions, and social content based on the preview build.
RIFTSTORM enters Steam Early Access on August 11, 2026.
If you have a scheduling, technical, or embargo question, contact us at: [email protected]
© 2026 Confiction Labs
