SKULD
REQUEST YOUR KEY AND PLAY THE FIRST PLAYBLE VERSION OF SKULD
BEFORE ANYBODY ELSE
[1] Third-Person Hybrid Combat
[2] Deckbuilding & Strategy
[3] Norse Nine Realms Setting
SKULD is an action tower defense where you don't watch the battle from above. You fight in it.
Ragnarök has passed. Hela's shadow is spreading across the Nine Realms, and fate has chosen one of the Norns to stop it: Skuld, the Norn of the future, now a Valkyrie.

Dodge, strike and unleash divine powers in fast third-person combat while you place and upgrade turrets around you. Some enemies go for your turrets, some go for the gate, and some come straight for you.
If they reach Valhalla, you lose. If Skuld falls, you lose.

Before each battle, choose your deck of towers and shape Skuld's abilities and divine skills. Hold the line with your own blade, or build a fortress and let it do the work.
Every realm brings new enemies, so no build works everywhere.

From the golden walls of Asgard to the frozen depths of Helheim, every realm has its own enemies, its own music and a boss waiting at the end

Between battles, Skuld returns to Valhalla. Odin, Loki, Heimdall, Idunn and the other gods all want something from her, and your choices decide where the campaign goes next.
She is the Norn of what must be. She still has to choose.

Every texture in SKULD is hand-painted, with bold comic-book linework in battle and painterly art for its biggest moments. An original soundtrack gives each realm its own sound
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