VOIDHOLD: Squad Survival Roguelite

WHY STREAM VOIDHOLD

The horde grows level after level, and a felled boss buys only one breather before it climbs again. Runs end on camera, records get broken on camera, and the kill-chain multiplier gives every fight a visible number climbing toward x100 and all the way to x999. The squad is colour-coded, rule-twist waves fly their own banners, bosses telegraph a weak point: viewers can read the fight without knowing the game.

CREATOR GUIDE

  • Full game: request a Steam key here. It works right away, before the Early Access launch on 5 November 2026 ($9.99, 20 % launch discount until 19 November).
  • Demo: free on Steam, no key needed, so your viewers can play along today. Three campaign worlds and thirty levels, each world with a mini-boss and a boss, plus two OPERATIONS: GLASS STORM and, after a bronze medal there, JUGGERNAUTS.
  • No embargo. Play, cut and post whenever you like within 60 days of receiving your key. Monetised videos welcome.
  • Hashtag #VOIDHOLD, Twitch category "VOIDHOLD".
  • Good stream formats: "how deep can you hold" record chases with friends/global leaderboards, chain-multiplier challenges, boss-rush and the eight medal-graded OPERATIONS, build-crafting runs around the twenty-three named synergies.
  • Contact: [email protected]. Press kit with fact sheet, logos, key art and twelve screenshots: voidhold.space/#press

THE GAME

VOIDHOLD is a sci-fi horde-survival roguelite in tight third person. You command a four-soldier fireteam: VECTOR, NOVA and ECHO fight beside you with distinct fixed weapons, the combat dog REX-7 and the eagle-drone AQUILA support, and a command wheel orders the whole squad. Ten biomes loop endlessly, each with its own horde flavour, a mini-boss in the middle and a boss capping it: five rotating archetypes, every one a telegraphed weak-point fight. Deep waves roll out mutated behaviours and elite-mutated enemies worth triple. Rule-twist waves seize whole levels.

Seven mods combine into twenty-three named synergies, so every run is a different build. Six weapons on one arm-cannon, swapped freely mid-fight. SALVAGE banks across runs into seven permanent PROGRAMS. SAVE RUN at any planet boundary, but only the unbroken run enters the board.

31 Steam achievements, friends and global leaderboards, single-player, full controller support, interface in twelve languages, Windows and Linux, zero telemetry. Made with Godot 4 by a solo developer.

GAME

VOIDHOLD: Squad Survival Roguelite

Releases: 5th Nov 2026

The game will be available from 5th November 2026

Request

PRESS PACK

DETAILS
Genres

Action, Indie, Roguelike, Shooter, Survival

Publisher

NexusOne23

Developer

NexusOne23

Release Date

5th Nov 2026

Official Hashtag

#VOIDHOLD

YouTube Tag

voidhold

Platforms

 

REQUIREMENTS

Steam - Windows

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Quad-Core 2.5 GHz (Intel Core i5-4460 / AMD Ryzen 3 1200)
  • Memory: 8 GB RAM
  • Graphics: Vulkan 1.0 capable GPU with 2 GB VRAM (GeForce GTX 1050 / Radeon RX 560)
  • Storage: 500 MB available space
  • Sound Card: Windows-compatible sound card
  • Additional Notes: Requires a Vulkan 1.0 capable GPU.
Steam - Linux

Minimum:

  • OS: Ubuntu 22.04 LTS or newer / Fedora 40 or newer
  • Processor: Quad-core 2.5 GHz (Intel Core i5-4460 / AMD Ryzen 3 1200)
  • Memory: 8 GB RAM
  • Graphics: Vulkan 1.0 capable GPU with 2 GB VRAM (GeForce GTX 1050 / Radeon RX 560)
  • Storage: 500 MB available space
  • Sound Card: ALSA / PulseAudio compatible sound card
  • Additional Notes: Requires Vulkan drivers (Mesa 22+ or NVIDIA 470+).